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Warhammer 40,000 Roleplay expands into new territory with Rogue Trader, a new roleplaying game experience set in the grim darkness of the 41st millennium.
In Rogue Trader, you can explore the universe of Warhammer 40,000 like never before. Vast fortunes await on the edges of the galaxy, if you and your fellow Explorers can muster the courage to find and claim them. Renown and riches reward the bold, but the unwary find only anonymous deaths. A Rogue Trader who can wrest profits from a dangerous universe through luck, cunning, or sheer force of will enjoys something few humans in the 41st Millennium even know—a life of adventure and true freedom.
While Rogue Trader focuses on a different aspect of the Warhammer 40,000 universe, the rule system is compatible with Dark Heresy. If you choose, characters from Dark Heresy can easily be integrated into a Rogue Trader campaign or vice versa. The Rogue Trader core rulebook provides all the rules necessary to enjoy a complete roleplaying experience in the grim darkness of the far future.
“I claim this world in the name of the Emperor of Man and his Imperium. I bring justice and truth for the loyal; punishment and death for the guilty.”
You can take on the role of a Rogue Trader, the bearer of a sacred Warrant of Trade that empowers him to journey beyond the boundaries of the Imperium. Whether you live the life of an outlaw privateer, or as a scion of an ancient noble line, as a Rogue Trader you have power and the tools to challenge all rivals for supreme control of the riches lurking in the uncharted reaches of space.
“To gaze into the Warp is to look into the abyss. To understand insanity itself is to become insane. Worst of all is the knowledge that while you are gazing upon it, the warp is looking back at you.”
You can take on the role of a Navigator, bearer of a special mutation that allows you to steer a spaceship through the raging tides of the warp. Only a few amongst uncounted trillions in the Imperium can boast of such power. Rogue Trader ships must defy the dangerous tides of the warp—a treacherously random, unstructured dimension of energy and unfocused consciousness. Only the unique talents of a Navigator enable the ship to successfully utilise the warp to make jumps between points thousands of light-years apart.
Play as an Arch-militant
“Man is a total weapon. The mind sees the target, the heart hates the foe, the will commands the muscles to aim and fire. Mankind united in war has greater purpose than men united in peace.”
You can take on the role of an Arch-militant, a veteran of hundreds of battles. You might be a bounty hunter, a soldier, or a bodyguard—no matter how you were trained, you are a puissant and relentless predator who knows few equals with your chosen tools of war. You hone the art of destruction to a keen edge, and have survived long enough to earn your title amongst the cold and uncaring void between stars.
“I am soul-bound to the Emperor, and through His Grace, I speak across the voids.”
You can take on the role of an Astropath, a human gifted with strong psychic abilities. Soul-bound to the God-Emperor, you are capable of casting your thoughts across the interstellar void, able to send telepathic messages over unimaginable distances. Far more than a mere messenger, an Astropath can focus the power of his mind to blast a foe with telekinetic force or divine the future from the pattern of cards in the Emperor’s Tarot.
“To bring the Emperor’s Light into the darkness; to bring the unknown to a greater understanding of Him on Earth; this is my calling.”
You can take on the role of a Missionary, clothed in rich robes such that no dark place will ever be without the Emperor's Light. You carry with you the faith and spiritual certainty so needed by lesser men, and with but a word can restore the lost to righteousness. You are the spiritual leader for thousands of souls aboard the Rogue Trader’s ship, and it is your voice that can silence a mutiny with a single prayer.
Your mandate is to go beyond the borders of the Imperium, to explore the unknown reaches of space, to seek out riches beyond measure, and to risk all to gain everlasting glory or eternal damnation. You stand at the threshold of unlimited opportunity. Stake your claim.
In a roleplaying game (RPG) you create an alter ego, a fictional character that is your avatar within the game world. Perhaps you will create a lethal soldier, wise scholar, or inspiring leader of men. Then, you and your friends direct your characters through a series of adventures. Imagine a crime drama, adventure film, or war movie, except that instead of passively watching the story unfold, you control one of the characters, making his decisions, selecting his actions, and even speaking for him. The decisions of you and your fellow players directly affect the events of the story.